The controller held up very well for the most part, although I had a couple of problems I found were somewhat common befall mine – one of my switches died, forcing me to use an unused command (pressing in the hat switch) to replace a button, and I had issues of ghosty double-taps on buttons (which I was able to nearly completely curb with adjustments via the software). To close out my longer-term thoughts on it, I had a good run with it. I started with an Azeron Classic, which I discussed in this older post of mine. I started using MMO controllers with the G13 because I wanted two hotbars in easy reach, but I stayed with them and then moved to the Azeron lineup when I knew I had symptoms of carpal tunnel in my left wrist that made clawing a keyboard a massively uncomfortable notion (I had even been playing shooters on PC with an Xbox controller, the shame). The main approach with Azeron’s lineup is more centered on accessibility – the controller’s main pitch is not MMO dominance or godlike performance (although they do factor in the marketing somewhat) but instead ergonomics and proper sizing support. While there are still such controllers from Hori (including a Final Fantasy XIV-branded one!) and Razer’s Orbweaver and Tartarus lineups, alongside final-production and high-markup Logitech G13 controllers (my old standby), the forerunner in that space today is, in my mind, the Azeron lineup.Īzeron is a small startup in Latvia that makes gaming controllers, emerging from a student project to their current status, selling two main lineups of 3D-printed, highly-customizable controllers for gaming and whatever other task you can throw 20 configurable keys or more and a joystick at. It is a shame that the specific market for them came and went relatively quickly, as it got into production with more than one product around the Wrath of the Lich King era of WoW and then once WoW began to fade, so too did the category of MMO controller.Įxcept it didn’t, in a way – it just became more esoteric and less focused on MMO gameplay. I have, for a long time now, been an advocate for MMO controllers.
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